by Antony Vitillo, Monday, February 13, 2017 at 11:45 AM

Hello all! Do you remember when I told you that we had been invited to the event Sognando La Realtà by GDG Torino? If not, you can refresh your memory here :-) Well, the event has gone good and this is a little post-mortem about it (“little” in my scale of reference… of course).

by Antony Vitillo, Tuesday, January 31, 2017 at 10:00 AM

Last month we started experimenting with Oculus Touch (they’re really awesome controllers… I’ve written my first impressions here and here) and we’ve also made our first experiments in using Oculus Touch with ImmotionRoom system. This video showcases some of the experiments we’ve made.

by Antony Vitillo, Thursday, January 12, 2017 at 9:15 AM

Hello all! Here’s Tony from Immotionar! After having given my first impressions on Oculus Touch on my personal blog and having made first experiments with them and our ImmotionRoom system, it’s time for an Oculus Touch full review! One of that flood-of-words reviews, like the one I did for HTC Vive, Oculus Rift CV1 and Razer OSVR. Are you excited by this? I hope so! So, fasten your seatbelts and let’s take a look together at this awesome controllers! (ah, you don’t have the time? No problem, go simply to the TL;DR section at the end!)

by Antony Vitillo, Monday, January 2, 2017 at 9:40 AM

Hello everyone. Some times ago I was talking on reddit with a guy that, once he discovered that we are Italians, said to me that Immotionar was the first Italian virtual reality startup he had heard of. This someway makes me happy, but on the other side makes me sad, since this means that my country has not a great technological reputation.

by Antony Vitillo, Friday, December 9, 2016 at 4:40 PM

Few days ago we made new tests with our ImmotionRoom system and HTC Vive. As we already said in our post about our first integration with HTC Vive, Vive had great interferences problems and so it was difficult to be used with our system. The headset screen became frequently grayed out and the user experience was greatly affected.

by Antony Vitillo, Monday, November 14, 2016 at 3:00 PM

Hello everyone! If you’re one of our fans since long time, you should already know that last year in November we participated in an exhibition called Wearable Tech Torino, where we had really a great time. It has been the first exhibition I participated in as exhibitor and it was the first time that ImmotionRoom has been showcased to the public, so I’m really attached to it. I wrote a super-long post mortem about it, that you can start reading here and finish here.

by Antony Vitillo, Thursday, October 27, 2016 at 3:00 PM

Hello everyone! Just a post to show you how we’re happy that there are finally other ImmotionRooms in the world and showcase you some photos of them!

by Antony Vitillo, Tuesday, October 4, 2016 at 5:30 PM

You know, last Saturday we went to Supernova Festival in Brescia (Italy), to hold a session about gaming, VR and ImmotionRoom.

This is a very little post-mortem about this experience, with the typical Q&A structure.

by Antony Vitillo, Tuesday, October 4, 2016 at 4:30 PM

Hello everyone, finally I have some time to talk you about our experience in organizing an event, the Disruptive Technologies Conference (DTC). It has been rough, but we did it in the end!

This post-mortem, as all the other ones (like this one or this other one) will be in my lovely Questions & Answers structure… what are you waiting for? Start reading!

by Antony Vitillo, Thursday, September 29, 2016 at 5:00 PM

A lot of people ask us always the same kind of questions, like "What do your product offers more than HTC Vive?", "Why ImmotionRoom is different from HTC Vive?", "Aren’t Vive controllers better because you’ve got the haptic feedback?"…, so I’ve decided to write a post to actually explain why we’re better or worse than HTC Vive.

Actually, the title of this post is not completely true: ImmotionRoom CAN work with HTC Vive, so it’s not one against the other, but with the "vs." every title becomes automatically cooler, so I’ve written it like that :-)

What do we offer more than HTC Vive?